package fr.axgame;

public enum MobEnum {
	
	SWORDMAN(new Mob("Swordman", 50, 20, 0, 0, 0, 0)),
	TANK(new Mob("Tank", 80, 10, 10, 0, 0, 0)),
	MAGE(new Mob("Mage", 40, 30, 0, 0, 0, 0)),
	THIEF(new Mob("Thief", 40, 20, 0, 0, 20, 0)),
	BERSERKER(new Mob("Thief", 50, 20, 0, 0, 0, 20)),
	ARCHER(new Mob("Archer", 40, 20, 0, 20, 0, 0)),
	BOSS(new Mob("Archer", 200, 20, 0, 20, 0, 0));

	private final Mob mob;
	
	private MobEnum(Mob mob) {
		this.mob = mob;
    }
	
	public Mob getMob() {
		return mob;
	}
	
}
